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  • Local avoidance
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  • AStar local avoidance
  • Motion Matching & Local Avoidance Prototype

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Smooth path and better local avoidance without premove cells One spawn point, one exit point and six obstacles See http://johnpetrak.blogspot.com.au/ This is an implementation of VFH in robocomp, Testing

NavigationObstacle in Godot changes

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